Jon Dickinson, known for his resource site motionworks.net, gave great talk last fall at Node Fest. It’s 40 minutes, but will save you hours over time in After Effects.
We had a great meeting this month with Victoria Nece and Tim Kurkowski joining us remotely from the Adobe AE offices in Seattle.
We went through a slew of links and several people sharing some of their work as well. Below is a list of links (in no particular order) we took a look at over the course of the conversations.
Save Comp as Project – aescripts.com
Hooker – aescripts.com
Get the Goods: Announcing Updates to Photoshop CC, Dimension CC, and More Today | Photoshop Blog by Adobe
Lazy Nezumi Pro – Mouse and Pen Smoothing for PhotoShop
conSOLIDator by David Torno
Organize Project Assets: FREE After Effects Script by David Torno
KBar – aescripts.com
Prism 2 – aescripts.com
iExpressions 2 – aescripts.com
Vampire of Love on Vimeo
When is sweetest day 2018?
Light Beam preset by Paul Slemmer
Type Array preset by Paul Slemmer
Curvy Connector preset by Paul Conigliaro
Adobe has just released the latest update to After Effects, version 14.0 (CC2017), as well as the rest of the Creative Cloud applications. For an exhaustive list of what’s new, take a look at the official announcement on Adobe’s After Effects blog. But here’s the highlights:
- Updated user interface
- New Cinema 4D renderer (replace the Raytrace Engine)
- Better Playback performance of video footage
- Live Text Templates now packaged with all elements as a single file
- Date and Time values available for output module naming templates
- Draggable marker durations (no more going to the marker settings window)
- Support for macOS 10.12 Sierra
- Team Projects (if you’re on CC Teams of Enterprise)
When you update, be sure to open up “Advanced Options” and uncheck “Remove old versions” to keep your previous installs, otherwise the CC app will uninstall them.
I’ve been using version 14.0 for a few weeks as my primary version and it’s been really solid for me. It definitely feels more stable and faster than 13.8 or 13.5 (CC2015.3 and CC2015 respectively). And if you’re on 12.0 (CC2014) and don’t require “Render multiple frames simultaneously” I highly recommend updating for the performance improvements.
This week at our meetup we got a chance to hang out at HDMG’s studio. It offered a dark space for the projector and a huge area to project on the cyc wall. No one had trouble seeing this time! We also saw several new faces and had good conversations.
First we got down to business showing off the new website and our Slack group. If you haven’t heard about the new site, well… here we are. If you haven’t joined the Slack group, or aren’t sure what Slack is, head over to this page for more info and to request an invite.
Then we got going with our expressions presentations. The key takeaways were:
- Expressions can save you time by easily linking one animated property to another.
- With enough R&D, you can reduce complicated animations to just a few keyframes.
- Tool Farm offers a good starter expression class from Harry Frank.
- Dan Eberts’ site Motion Script offers a lot of expression examples and detailed explain actions of how it all works.
Christopher Levin showed us a simple but great example of how to link animations together then offset them in time for a trailing effect using
valueAtTime(). He also used layer references to automatically get values from the previous layer in the comp. You can download his project to pick it apart.
Next up was Paul Conigliaro giving a very brief overview of how to think about building expressions. The bottom line was to think about expressions as taking some kind of input, doing some hand crafted magic, and spitting out a new value for your property. One example was to auto-roll a wheel based on its width and x-position. Piggy-backing off Chris, he showed how to loop shape or mask path animations using two methods: A slider &
valueAtTime(), and using a modulus operator (
%). You can take a look at the full project file including examples not shown.
Closing out the presentations was Dean Rockne showing off his slick whiteboard video rig. To save time on production of multiple videos, he developed a rig using expressions to animate the position of a precomp containing a 3D rendered hand holding a marker. By pointing the precomp to 3 layer controls (start, end, and middle containing the drawing of the shapes), the precomp cycles through its different animations of the hand raising, lowering, and wiggling as it reveals the vector drawing below.
Join the MNAE Slack Group!
Slack is a communication platform meant for businesses, but it’s been bent to the will of many social groups… including us! Think of Slack as a chat room where you can get feedback on your latest project, help with your animations, or just talk shop with other local After Effects users.
Due to how Slack works, you’ll need to request an invitation. It’s a manual process (to cut down on spam sign ups), so bear with us as we work through invitation requests.
We’re officially up and running on the new domain. From here on out, MNAEUG.com is the destination for news on upcoming events, recaps on past events, resources for motion designers and more!
We’re still in the process of getting things moved over, but you can take a look at upcoming events, freebies from the old site, and even request an invite to the Slack group!
More to come from the group, so stay tuned!